Golem Arcana: The Charred Reavers

 

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Golem Arcana: The Charred Reavers  

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GUDANNA CHARRED CHANNELER

 

Dodge: 12

Armor: 10

Hit Points: 110

 

Movement Abilities:

  • Walk (2AP): 2 mp

Attack Abilities:

  • Searing Beam (2 AP): 70 acc, 30 dmg, 2 rng. The Channeler shoots a fiery beam through its mask. This attack also does 10 Damage to all Golems in the Target’s Region.
  • Baleful Glare (1 AP): 75 acc, 25 dmg, Melee. With a burning flash of its eyes, the Channeler sears its enemy in catatonia. If this attack hits, the Target Golem’s Dodge is set to 0 for 2 Rounds.
  • Cinderstrike (1 AP): 65 acc, 35 dmg, Melee.  The Charred Channeler slashes with its burning swords, cauterizing the wounds it makes.

Passive Abilities:

  • The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.

GUDANNA CHARRED RAPTOR

 

Dodge: 14

Armor: 8

Hit Points: 90

 

Movement Abilities:

  • Walk (2AP): 3 mp, nimble

Attack Abilities:

  • Quick Burn (2 AP): 75 acc, 10 dmg, 4 rng. A cascade of dark energy cracles around the enemies of the Raptor. For each enemy this attack hits, this Golem gains 1 movement, and the enemy loses 1.
  • Fortitude Drain (1 AP): 70 acc, 30 dmg, Melee. The Raptor draws from the strength of its foes. This attack heals this Golem an amount equal to the Target’s Armor.
  • Drill (2 AP): 70 acc, 32 dmg, melee. The Charred Raptor stabs deep into its enemy burning a hole with its drill.

Passive Abilities:

  • The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.

GUDANNA CHARRED FENCER

 

Dodge: 22

Armor: 2

Hit Points: 50

 

Movement Abilities:

  • Walk (1 AP): 4 mp, nimble

Attack Abilities:

  • Vengeant Riposte (2 AP): 75  acc, 10 dmg, 3 rng. The Fencer take its revenge upon its enemies. This attack deals additional Damage, equal to the Damage this Golem has already taken.
  • Balestra  (2 AP): 70 acc, 32 dmg, Melee. The Charred Fencer lunges deftly at its foe, swinging a wave of dark energy over them.

Passive Abilities:

  • The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all its abilities.

GUDANNA CHARRED DEMON

 

Dodge: 19

Armor: 4

Hit Points: 45

 

Movement Abilities:

  • Walk (1 AP): 3 mp
  • Walk (1 AP): 3 mp

Attack Abilities:

  • Scarring Whip (2AP): 70 acc, 25 dmg, 1 rng. The Charred Demon lashes out at its enemy and pulls it wherever it pleases. When this attack hits, move the Target anywhere within a range of 2 Regions.
  • Scourge (1 AP): 65 acc, 27 dmg, Melee . The Charred Demon launches a searing assault with its whip.

Passive Abilities:

  • The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.

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