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Kingdom Death: Monster. Lion Knight Expansion редактировать

2016 

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язык: Английский

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Lion Knight sprues (includes survivor gear and the Lion Knight Monster)
6x Gear cards
26x Lion Knight AI cards
20x Lion Knight HL cards
4x Special Terrain cards
4x Terrain tiles
4x Disorder cards
3x Fighting Art cards
2x Secret Fighting Art cards
3x Armor Set Bonus cards
3x Tactics cards
2x Innovation cards
4x Roles cards
2x Lion Knight card dividers

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Aldaarnen написал 2 года назад: #
Взято с BBG

Есть сполеры!!!
Lion Knight - Lion Knight just gets added to year 6 of a campaign, rather than replacing an event, which means the big, adorable, cheesy git's likely to have been balanced to fit into variant campaigns better than slendie. He's also one of the three knights (Dung Beetle and Flower being the two others) required to construct Green Knight armor. His rulebook is pretty darned hillarious. I'd say that, if you want your Kingdom Death campaign to be grimdark all the time, you're liable to be disappointed. If you like the idea of a bit of levity once in a while, though, Lion Knight's awesome. I audibly chuckled reading through the way he melodramatically orders a settlement about. The main mechanic that the Lion Knight seems to introduce is an update to special showdowns and heavy reliance on that particular mechanic. Fighting the Lion Knight never seems to take a Lantern Year, which means you're not concerned about opportunity cost fighting him over other monsters. One or two of the other nemesis monsters also rely on special showdowns over regular nemesis encounters, but they tend to be a bit more brutal if you fail to defeat them, making it much less appealing to encounter them in a campaign. The Lion Knight ends up feeling like something you can reasonably enjoy slotting into every campaign, as long as you like his theme.