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Chris is a veteran game designer with 18 years experience and 28 shipped titles under his belt. From casual to console, handheld and mobile to PC, there are very few genres or platforms he hasn’t had his hands on.
Over the course of his career he’s worked extensively with leading brands such as Disney, Marvel, Dreamworks, Pixar, and Hasbro/Transformers. I’ve also built multiple successful original IP projects from concept to ship and through live ops.
For the past 8 years Chris has worked almost exclusively in the mobile space, experiencing the rapid evolution of the various app stores and design best practices first hand. Key strengths include all aspects of free-to-play system design and gameplay, from economy to meta structure to user conversion and retention.